野性呼唤的基础触发几率将会翻倍,每次触发将会减少3.0秒凶兽/狂乱的CD (受急速影响) - 大约是现在版本单次野性呼唤触发期望减少CD的一半。基本上来说,总的凶兽释放次数和狂乱的buff保持时间应当和当前版本保持一致。改动将会使凶兽的释放更有规律,从而使得能量回复更加平稳。
另外,这些改动也会降低命令护肩的收益,使它和其他橙装的收益相近。
In 7.2.5, we are changing Wild Call from a cooldown reset mechanic to a cooldown reduction mechanic.
The base proc chance will be doubled and the cooldown reduction per proc will be 3.0 sec (affected by haste), roughly half the average expected value of current live Wild Call procs. Baseline, the amount of total Dire Beast casts and Dire Beast uptime should be roughly the same as on live, except the changes should result in smootherFocusregeneration from more well-paced Dire Beast casts.
Additionally, these changes have the desired side effect of bringing the power level of The Mantle of Command more in line with other legendaries.
解读:
现在的凶兽是12秒CD. 那对于没有肩膀的人来说,每次触发期望是减少6秒CD (假设触发的时候 当前剩余的凶兽CD在0-12秒内均匀分布)。7.2.5 触发概率*2, 每次减3秒CD,实际上不会影响没有肩膀人的凶兽释放情况。
肩膀的imba之处在于因为有缓冲,触发的收益是12秒。比别人多了1倍。这个改动直接砍了肩膀一半的收益。